In-Class Activities
Selected activities are available below. The remaining sessions either did not have in-class activities or contained content that could not be made available here.
SESĀ # | TOPICS |
---|---|
1 | Usability |
2 | Learnability |
3 | Visibility |
4 | Efficiency |
5 | Errors and user control |
6 | User-centered design |
7 | Task analysis |
8 | Generating designs |
9 | User interface (UI) software architecture |
10 | Layout |
11 | Output |
12 | Input |
13 | User testing |
14 | Controlled experiments |
15 | Experiment analysis |
16 | Web-scale research methods |
17 | Prototyping |
18 | Graphic design |
19 | Information visualization |
20 | Color design and typography |
21 | Accessibility |
22 | Internationalization |
23 | Heuristic evaluation |
24 | Animation |
25 | Input/output technology |
26 | Mobile user interfaces |